Role-Playing Games

Dragon Storm

  • Friday 6:00p - 8:00p
  • Friday 8:00p - 10:00p
  • Saturday 10:00a - 12:00n
  • Saturday 12:00n - 2:00p
  • Saturday 2:00p - 4:00p

Dragon Storm is a role-playing game about shape shifters: Human werewolves, dwarven gargoyles, human dragons and elven unicorns. These characters live in an area known as the Stormlands. They use supernatural powers to battle powerful enemies, and to save the world from Dragon Storms. Most Stormlanders live like peasants of the European Middle Ages. They are ruled by nobles, who spend their time fighting for control of Stormland city-states. These struggles mean little to most people, who live in isolated villages scattered throughout the land. Magic is more important to stormlanders. They respect Od, the force of pure magic, used by wizards, witches and shamans to heal and protect. They fear Warp, corrupt magic used by necromancers to debase and destroy. Warp can blight a land, poisoning water and tainting the soil. It twists living things into warpspawn and plague beasts, insane monsters that kill for pleasure.

Another game may be added on Sunday at 10:00am.

The Nightmares of Jasper Covington

  • Friday 7:00p - 11:00p
  • Saturday 3:00p - 7:00p

It's 1930 New York City. Jasper Covington Seer of Truths, the eminent spiritualist in New York has started having strange terrible dreams. The people in the dreams are dying in the most vicious of ways. Not a problem if it's just a dream. But when six people actually die as they do in the dreams, that's a matter of concern. Something is going on. Bureau 13 decides to investigate the deaths and discovers a horrific darkness terrorizing New York City.

This is a Savage Worlds gaming event run by the D Savages, the Metro Detroit area Savage Worlds gaming team.

(Savage Worlds: Bureau 13 and Realms of Cthulhu)

Morton's List

  • Friday 7:00p - 8:00p
  • Friday 8:00p - 9:00p
  • Saturday 12:00n - 1:00p
  • Saturday 1:00p - 2:00p
  • Saturday 2:00p - 3:00p
  • Saturday 3:00p - 4:00p
  • Saturday 4:00p - 5:00p
  • Saturday 5:00p - 6:00p

Morton's List - it makes new, fun, memorable real life experiences happen

Morton's List is a cross between a game and real life. The magic of it is that it makes your real life more exciting. It's stupid simple - just devote one hour to doing a random activity with a group of 3-12 friends/strangers/strange friends/friendly strangers/whoever shows up. The secret is that if you throw enough darts you are guaranteed to hit a bullseye. Play Morton's List enough times and something so amazing will happen that you'll never forget it and it might even change your life! And the other times are fun, too. =P Learn more at www.MortonsList.com but more importantly come play with us. It's hard to explain but fun and easy to do

Red Dwarf: Zombieland

  • Friday 8:00p - Saturday 12:00m

Its the future...give or take about 8 million years and there is one human left, a cat, holgram left from his dead roommate, an android with an obsessive cleaning disorder, and a computer who has been alone so long he believes everything he knows everything and what he does not know must not ever be worth knowing. Welcome to the Red Dwarf, a spaceship still on route to home even though it does not know where home is.. However, are these people the only Earthlings left alive? Are there others? Are they alive? What DID happen to the ship's crew?

The Enemy of My Enemy

  • Friday 10:00p - Saturday 2:00a
  • Saturday 10:00p - Sunday 2:00a

The "Final Nights" weren't exactly what they were supposed to be. The prophecies all called for things that didn't come to pass. Were the cataclysmic events of 2004 actually Gehenna? Or is it actually as some have come to say that actual Gehenna won't be coming until 2012?

Ravensheart Entertainment Productions present a Vampire: the Masquerade LARP that has an alternate ending to the old World of Darkness. 1999 edition of Laws of the Night will be the ruleset in use. Please see our Facebook page at http://www.facebook.com/#/pages/Ravensheart-Entertainment-Productions/341426905542 for details.

Dungeons & Dragons: WATE 1-5 Lost in the Fog

  • Saturday 9:00a - 1:00p

As a deep fog blankets the Crown of the North, a fish gifts the adventurers with the chance to do a good deed. Returning lost property seems like an easy task. A Living Forgotten Realms adventure set in Waterdeep for characters levels 1-4.

Please make sure to note RPGA memberships are required for the events. The memberships can be obtained for free from WOTC in advance of the convention, if they go to the website, http://www.wizards.com/

Pathfinder Society Scenario #5: Mists of Mwangi (Pathfinder RPG)

  • Saturday 10:00a - 2:00p

Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackros Museum be forever lost to the mists of Mwangi? This is a Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2, 4-5). Pathfinder Society is an organized play system, to learn more about organized play, visit http://paizo.com/pathfindersociety . Players will be provided with a selection of pre-generated characters if they do not bring their own character to play. Difficulty is moderate, but the GM will teach the game to new players.

(Written by Nicolas Logue)

Somewhere Over The Rainbow

  • Saturday 10:00a - 2:00p

Its 1943 in the midst of WWII, both the Axis and Allies are looking for any kind of edge to win out over the other, at risk is the world! Earlier in the year, the United States Navy started testing the Rainbow Project experiment. Based on the works of Einstein and Tesla, it showed great promise to disguise warships from detection. There were some unexpected side effects to the crewman of the USS Eldridge, raving madness and dematerialization, but the government continues testing.

Nazis operatives in the United States have picked up some sketchy details about Project Rainbow and want in on the action.

This is a Savage Worlds gaming event run by the D Savages, the Metro Detroit area Savage Worlds gaming team

(Savage Worlds: Weird Wars II)

Jody "Owes $20" Raiford

  • Saturday 10:00a - 12:00n
  • Sunday 10:00a - 12:00n

Like to role play but sick of games that take hours of study to learn? Come play QAGS, the Quick A. Game System. We'll have the rules down in 5 minutes, another 5 to roll up characters (ready-made available), and then the game is on! Scenario will be all inclusive, and as serious or bizarre as the players who join. Bring your sense of humor and a good dose of adventure. Everything else provided.

Q.A.G.S. - Quick A. Game System

  • Saturday 10:00a - 12:00n
  • Saturday 1:00p - 3:00p
  • Sunday 10:00a - 12:00n
  • Sunday 1:00p - 3:00p

Like to role play but sick of games that take hours of study to learn? Come play QAGS, the Quick A. Game System. We'll have the rules down in 5 minutes, another 5 to roll up characters (ready-made available), and then the game is on! Scenario will be all inclusive, and as serious or bizarre as the players who join. Bring your sense of humor and a good dose of adventure. Everything else provided.

Dungeons & Dragons: LURU1-1 Slivers of Eaerlann

  • Saturday 2:00p - 6:00p

Luruar is a haven of peace and culture surrounded by howling wilderness studded with lost ruins, hidden temples, and the lairs of foul, vicious creatures. Things that are lost, however, do not always stay so and some things hidden refuse to remain in darkness. A Living Forgotten Realms adventure set in Luruar for characters levels 1-4.

Please make sure to note RPGA memberships are required for the events. The memberships can be obtained for free from WOTC in advance of the convention, if they go to the website, http://www.wizards.com/

Pathfinder Society Scenario #35: Voice in the Void (Pathfinder RPG)

  • Saturday 3:00p - 7:00p

Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum's basement, Aldain fears the worst. When strange sounds echo from below and several of the curator's night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it. Voice in the Void is a follow-up scenario to Pathfinder Society Scenario #5: Mists of Mwangi. When played together, the scenarios create a mini story arc in the famed Blackros Museum. This product is a Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1-2, 3-4, and 6-7). Pathfinder Society is an organized play system, to learn more about organized play, visit http://paizo.com/pathfindersociety . Players will be provided with a selection of pre-generated characters if they do not bring their own character to play. Difficulty is moderate, but the GM will teach the game to new players.

(Written by Rob McCreary)

Pathfinder Society Scenario #29: The Devil We Know--Part I: Shipyard Rats (Pathfinder RPG)

  • Saturday 8:00p - Sunday 12:00m

When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir? This is a Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1-2, 3-4, and 6-7). This scenario need not be played in conjunction with later parts. Pathfinder Society is an organized play system, to learn more about organized play, visit http://paizo.com/pathfindersociety . Players will be provided with a selection of pre-generated characters if they do not bring their own character to play. Difficulty is moderate, but the GM will teach the game to new players.

(Written by Joshua J. Frost)

Dungeons & Dragons: Core 1-3 Sense of Wonder

  • Saturday 8:00p - Sunday 12:00m

You are summoned to help a priest of Gond Wonderbringer, who seeks the location of a lost temple to the Lord of All Smiths. Think of all the marvelous inventions, lost since the Spellplague came crashing down on the nation of Lantan, that might lie waiting to be rediscovered and brought back to the lands of Faerun! A Living Forgotten Realms adventure for characters level 1-4.

Please make sure to note RPGA memberships are required for the events. The memberships can be obtained for free from WOTC in advance of the convention, if they go to the website, http://www.wizards.com/

Witch Hunter: The Smell of Fear

  • Saturday 8:00p - Sunday 12:00m

A plague of madness is spreading through the streets of New Amsterdam.  The Witch Hunters arrive to learn that they are expected, and must find a way to stop the insanity before it consumes the entire town.

(Written by Sean Williamson and Paige Leitman)

Pathfinder Society Scenario #30: The Devil We Know--Part II: Cassomir's Locker (Pathfinder RPG)

  • Sunday 10:00a - 2:00p

The Pathfinder Society dispatches you to the catacombs called Cassomir's Locker to find the source of a rat cult breeding monstrous vermin. After clearing Cassomir's dank sewers and delving into the dirty dungeons below, will you find the artifact that powers Cassomir's Locker or bring about the destruction of Taldor's most important port? This is a Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1-2, 3-4, and 6-7). This scenario need not be played in conjunction with the earlier part. Pathfinder Society is an organized play system, to learn more about organized play, visit http://paizo.com/pathfindersociety . Players will be provided with a selection of pre-generated characters if they do not bring their own character to play. Difficulty is moderate, but the GM will teach the game to new players.

(Written by Joshua J. Frost)

Dungeons & Dragons: Corm 1-7 Patronage and Pestilence

  • Sunday 10:00a - 2:00p

A disease has hit the outskirts of Suzail, and the captain of the guard has hired the PCs to provide safe transport for the arriving cure. Written by George Redifer. Unfortunately, everyone else wants it just as badly. Can the heroes protect the medicine for the sick and dying, or will the temptation of wealth be too much to pass up? A Living Forgotten Realms adventure set in Cormyr for characters levels 1-4.

Please make sure to note RPGA memberships are required for the events. The memberships can be obtained for free from WOTC in advance of the convention, if they go to the website, http://www.wizards.com/

EXODUS

  • Sunday 10:00a - 2:00p

Exodus is set in the American Southwest in the year 2042. The storyline of Exodus encompasses an alternative history of the 20th century from 1939 to 2012, which is the year of a nuclear war (get rid of the’s) outbreak. An RPG using the Modern SRD Open Gaming License. Post-apocalyptic setting that proves the end of the world does not have to get you down.